There’s no combat of any kind the story is the focus. Much of Rise of the Tomb Raider is spent exploring environments like Syria and Siberia, and Blood Ties takes that element to the extreme: This hourlong add-on is nothing but Lara walking around Croft Manor, à la Gone Home. Both of them bring Lara Croft to her childhood home, Croft Manor, but in very different ways. That continues with Blood Ties and Lara’s Nightmare, the two new expansions in Rise of the Tomb Raider: 20 Year Celebration. While the studio blended a wide variety of mechanics and genres together in the full game, it focused on a particular element for each piece of downloadable content. If you’ve been following Crystal Dynamics’ series of add-ons for Rise of the Tomb Raider - which culminates today with the release of the game’s 20 Year Celebration edition - you may have noticed a trend.
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